RepoAlerts

undecuple/project-helghast

App

Can I trust it?

Worth a closer look before you use it.

  • Warnings Check

    Very new: it was created yesterday. Wait a little before installing it.

  • Stars from real accounts No data

    We haven't checked its stars for fakes yet.

  • Active OK

    Last change today.

  • Licence OK

    MIT: you can use it for free, also in a commercial product. Keep the licence notice.

Quick checks from public data. They help, but they are no guarantee.

What it is

A C port of Killzone 3 (PS3, 2011) built by static recompilation: the game's PowerPC and SPU code is translated to C and compiled into a native Windows x64 program. It requires the user's own game copy and is partly playable, with known bugs and an unfinished campaign.

Who it's for

Windows gamers who own Killzone 3 and want to run it natively, and developers interested in PS3 static recompilation

How to use it

Ready-made installers, when the project publishes them, are on its latest release.

Downloads (if any)

Ask your AI to set it up

Paste this into Claude, ChatGPT or your coding assistant.

Help me install and set up undecuple/project-helghast in my project. Follow its README: https://github.com/undecuple/project-helghast. Explain each step and check it is safe before running anything.

Read the README

Star curve

51From 46 to 51 stars between 28 Oct 2026 and 29 Oct 2026.

Alternatives

Similar projects named in its profile. Each link searches the directory.

Get alerts for repos like this

We'll email you when something in Creative tools starts rising. Free, once a week, only what matches.

22,072 GitHub repos watched and ranked every hour. Figures as of 29 October 2026.

What arrives: one email on Mondays with the repos that match, never more. See last week's. Privacy

For maintainers

Add this badge to your README. It shows the repo's place on the radar, updates every hour and links back to this page.

[![undecuple/project-helghast on RepoAlerts](https://repoalerts.com/badge/undecuple/project-helghast.svg)](https://repoalerts.com/repo/undecuple/project-helghast?ref=badge)
Share on X

  • FrankHUN88453/CoD3Recomp

    A static recompilation of Call of Duty 3 for Xbox 360 into native x86-64 C++, using XenonRecomp. It includes a host runtime, a Direct3D 11 renderer and tools. The first level is reported as playable,

    C++ · 368 stars · +55 this week · 42 days old

  • soyjxck/dod3-recomp

    A static recompilation of Drakengard 3 (PS3) into a native C++ executable for Windows and macOS, built with the ps3recomp toolkit. The game's PowerPC and SPU code is translated ahead of time, system l

    C++ · 211 stars · +104 this week · 26 days old

  • lesca-191204/killzone-shadowfall-pc

    Native Windows port of the PS4 game Killzone Shadow Fall. The game code runs directly on the CPU and graphics are translated to Vulkan in real time. Public beta; the full campaign is playable. Require

    C++ · 314 stars · +78 this week · 13 days old

  • OverkillLabs3/driveclub-recomp

    A native Windows port of the PS4 racing game DriveClub, version 1.28. It runs the game's x86-64 code directly on the CPU, reimplements the PS4 system libraries and translates GPU commands to Vulkan. R

    AppC++ · 787 stars · +280 this week · 12 days old

  • whompay/inFAMOUSreborn

    An unofficial native Windows port of the 2009 PlayStation 3 game inFamous. Its PowerPC and SPU code is statically recompiled to x86-64 C/C++ so it runs as a normal Windows program. The repository cont

    C · 372 stars · +105 this week · 10 days old

  • Zexyen/Witch-Time

    Unofficial static recompilation of Bayonetta 3 for PC. It translates the game's AArch64 code to C on the user's machine from their own legally dumped copy and runs it on a re-implemented system layer

    C · 48 stars · +48 this week · 4 days old