whompay/inFAMOUSreborn
Can I trust it?
Be careful with this one.
Warnings Check
Very new: it was created 2 days ago. Wait a little before installing it.
Stars from real accounts No data
We haven't checked its stars for fakes yet.
Active OK
Last change today.
Licence Careful
No licence: legally you can't reuse the code, unless the README says otherwise.
Quick checks from public data. They help, but they are no guarantee.
What it is
An unofficial native Windows port of the PlayStation 3 game inFamous. Its PowerPC and SPU code is statically recompiled to x86-64 C/C++ so it runs without an emulator. The repository contains no game code or data; users build it from their own disc dump using an included…
Who it's for
Players who own a European inFamous PS3 disc and want to run the game natively on Windows 10 or 11
How to use it
Ask your AI to set it up
Paste this into Claude, ChatGPT or your coding assistant.
Help me install and set up whompay/inFAMOUSreborn in my project. Follow its README: https://github.com/whompay/inFAMOUSreborn. Explain each step and check it is safe before running anything.
Star curve
Alternatives
Similar projects named in its profile. Each link searches the directory.
Get alerts for repos like this
We'll email you when repos like this start rising. Free, once a week, only what matches.
18,265 GitHub repos watched and ranked every hour. Figures as of 20 October 2026.
What arrives: one email on Mondays with the repos that match, never more. See last week's. Privacy
For maintainers
Add this badge to your README. It shows the repo's place on the radar, updates every hour and links back to this page.
[](https://repoalerts.com/repo/whompay/inFAMOUSreborn?ref=badge)Similar repos
- HayatoG/iss_pc
Native PC port of inFAMOUS Second Son for Linux and Windows. The original game code runs natively on the CPU, the PS4 system layer is reimplemented, and GPU calls are translated to Vulkan. Requires th
- Castlesea/infamous-second-son-pc-port
Experimental native Windows port of the PS4 game inFAMOUS Second Son. Runs the game's x86-64 code directly on the host CPU with a custom runtime replacing PS4 system libraries, and a Vulkan renderer d
- soyjxck/dod3-recomp
A static recompilation of Drakengard 3 (PS3) into a native C++ executable for Windows and macOS, built with the ps3recomp toolkit. The game's PowerPC and SPU code is translated ahead of time, system l
- Supermedo/uncharted_pc
A native Windows port of the PS4 code for Uncharted 1, 2 and 3, with graphics translated to Vulkan. Requires the user's own decrypted game dump; no game files are included. Offers 60 or 120 FPS, TAA,
- bc160201983/Uncharted-The-Nathan-Drake-Collection-PC-port
Native Windows port runtime that runs the PS4 x86-64 game code for Uncharted: The Nathan Drake Collection on PC, with a Vulkan renderer for PS4 GPU work. Requires the user's own dumped game files; non
- snuri00/ps2-web-recomp
Runs PlayStation 2 games in the browser by statically recompiling the Emotion Engine code to WebAssembly, with a runtime that emulates the rest of the console and draws through WebGPU. Requires a disc