storytold/materialcraft
App
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Very new: it was created 2 days ago. Wait a little before installing it.
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Apache-2.0: you can use it for free, also in a commercial product. Keep the licence notice.
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What it is
A node-based procedural material designer written in pure Rust. Users build tileable PBR materials from noises, patterns and filters in a node graph, preview them live in 2D and on a 3D model, and export base color, normal, roughness, metallic, height and ambient occlusion maps…
Who it's for
Material and texture artists and game developers creating tileable PBR materials procedurally
How to use it
Install
cargo run --release -p materialcraftFrom its README. Check it there before running it.
Ready-made installers, when the project publishes them, are on its latest release.
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Help me install and set up storytold/materialcraft in my project. Follow its README: https://github.com/storytold/materialcraft. Explain each step and check it is safe before running anything.
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