RepoAlerts

gamboozino/ng2recomp

App

Can I trust it?

Worth a closer look before you use it.

  • Warnings Check

    Very new: it was created 9 days ago. Wait a little before installing it.

  • Stars from real accounts No data

    We haven't checked its stars for fakes yet.

  • Active OK

    Last change today.

  • Licence Check

    GPL-3.0: free to use. If you distribute software that includes it, you must publish your code under the same licence.

Quick checks from public data. They help, but they are no guarantee.

What it is

A static recompilation of Ninja Gaiden II (Xbox 360) into native Linux and Windows builds, rendered by its own Vulkan renderer. Requires the user's own copy of the game and Title Update 3; adds higher render resolutions, widescreen support, keyboard and mouse input, and mods.

Who it's for

Players who own Ninja Gaiden II on Xbox 360 and want to run it natively on Linux, Windows or Steam Deck

How to use it

Ready-made installers, when the project publishes them, are on its latest release.

Downloads (if any)

Ask your AI to set it up

Paste this into Claude, ChatGPT or your coding assistant.

Help me install and set up gamboozino/ng2recomp in my project. Follow its README: https://github.com/gamboozino/ng2recomp. Explain each step and check it is safe before running anything.

Read the README

Star curve

163From 0 to 163 stars between 30 Oct 2026 and 8 Nov 2026.

Alternatives

Similar projects named in its profile. Each link searches the directory.

Get alerts for repos like this

We'll email you when repos like this start rising. Free, once a week, only what matches.

What arrives: one email on Mondays with the repos that match, never more. See last week's. Privacy

For maintainers

Add this badge to your README. It shows the repo's place on the radar, updates every hour and links back to this page.

[![gamboozino/ng2recomp on RepoAlerts](https://repoalerts.com/badge/gamboozino/ng2recomp.svg)](https://repoalerts.com/repo/gamboozino/ng2recomp?ref=badge)
Share on X

  • YaibaKamikaze/IzunaRecomp

    A static recompilation of Ninja Gaiden II for Xbox 360 that runs on Windows. The game's PowerPC code is translated ahead of time into native x86-64, and its Direct3D calls are drawn by a native Vulkan

    AppC++ · 74 stars · +74 this week · 5 days old

  • andrewnakas/gtav-recomp

    Static recompilation of the Xbox 360 version of Grand Theft Auto V (Title Update 27) into native C++ code for Windows, Linux, macOS, iPhone and Android, built on ReXGlue with a new Vulkan renderer. Th

    AppC++ · 170 stars · +170 this week · 6 days old

  • Lucas-blip-png/dkb-pc-recomp

    Static recompilation of Donkey Kong Bananza for Nintendo Switch 2 into a native Windows x86-64 application with a Vulkan renderer. The game's ARM64 code is translated to C ahead of time and graphics c

    C · 318 stars · +318 this week · 6 days old

  • AksharDP/xc2-recomp

    Static recompilation of Xenoblade Chronicles 2 from Nintendo Switch into a native x86-64 application for Windows and Linux, with a Vulkan renderer. The user supplies their own dumped game files; none

    AppC · 205 stars · +205 this week · 5 days old

  • tmcleroy/soulcalibur2-recomp

    Unofficial native C++ port of Soulcalibur II (Xbox) built by static recompilation, running on macOS, Linux, Windows and Android without an emulator. Requires the user's own game disc image. Adds train

    AppCreative toolsC++ · 137 stars · +137 this week · 5 days old

  • soyjxck/dod3-recomp

    A static recompilation of Drakengard 3 (PS3) into a native C++ executable for Windows and macOS, built with the ps3recomp toolkit. The game's PowerPC and SPU code is translated ahead of time, system l

    C++ · 259 stars · +43 this week · 36 days old