YaibaKamikaze/IzunaRecomp
App
Can I trust it?
Worth a closer look before you use it.
Warnings Check
Very new: it was created 5 days ago. Wait a little before installing it.
Stars from real accounts No data
We haven't checked its stars for fakes yet.
Active OK
Last change today.
Licence OK
MIT: you can use it for free, also in a commercial product. Keep the licence notice.
Quick checks from public data. They help, but they are no guarantee.
What it is
A static recompilation of Ninja Gaiden II for Xbox 360 that runs on Windows. The game's PowerPC code is translated ahead of time into native x86-64, and its Direct3D calls are drawn by a native Vulkan renderer. Requires your own copy of the game.
Who it's for
Windows gamers who own Ninja Gaiden II for Xbox 360 and want to play it natively on PC
How to use it
Ready-made installers, when the project publishes them, are on its latest release.
Ask your AI to set it up
Paste this into Claude, ChatGPT or your coding assistant.
Help me install and set up YaibaKamikaze/IzunaRecomp in my project. Follow its README: https://github.com/YaibaKamikaze/IzunaRecomp. Explain each step and check it is safe before running anything.
Star curve
Alternatives
Similar projects named in its profile. Each link searches the directory.
Get alerts for repos like this
We'll email you when repos like this start rising. Free, once a week, only what matches.
What arrives: one email on Mondays with the repos that match, never more. See last week's. Privacy
For maintainers
Add this badge to your README. It shows the repo's place on the radar, updates every hour and links back to this page.
[](https://repoalerts.com/repo/YaibaKamikaze/IzunaRecomp?ref=badge)Similar repos
- gamboozino/ng2recomp
A static recompilation of Ninja Gaiden II (Xbox 360) into native Linux and Windows builds, rendered by its own Vulkan renderer. Requires the user's own copy of the game and Title Update 3; adds higher
- Yaz-Myst/ZOE-Recompiled
A native Windows port of Zone of the Enders for PC, made by statically recompiling the PS2 MIPS code to C++ and running it on a PC runtime with an OpenGL renderer. Requires the user's own USA disc ima
- Lucas-blip-png/dkb-pc-recomp
Static recompilation of Donkey Kong Bananza for Nintendo Switch 2 into a native Windows x86-64 application with a Vulkan renderer. The game's ARM64 code is translated to C ahead of time and graphics c
- TGP482/XboxXBERecomp
A tool that statically recompiles original Xbox games from their x86 XBE into native 64-bit Windows executables. It implements the Xbox kernel and XDK libraries at the API level, renders with Direct3D
- andrewnakas/gtav-recomp
Static recompilation of the Xbox 360 version of Grand Theft Auto V (Title Update 27) into native C++ code for Windows, Linux, macOS, iPhone and Android, built on ReXGlue with a new Vulkan renderer. Th
- AksharDP/xc2-recomp
Static recompilation of Xenoblade Chronicles 2 from Nintendo Switch into a native x86-64 application for Windows and Linux, with a Vulkan renderer. The user supplies their own dumped game files; none