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TGP482/SCDA-XBERecomp

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    Last change yesterday.

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    MIT: you can use it for free, also in a commercial product. Keep the licence notice.

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What it is

An unofficial native Windows 64-bit port of the original Xbox version of Splinter Cell: Double Agent, made by static recompilation of the x86 game code to C++. Rendering uses Direct3D 12 and audio uses XAudio2. Requires the user's own legally acquired game files.

Who it's for

PC players who own Splinter Cell: Double Agent and want to run the original Xbox version natively with enhanced display and input options

How to use it

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Help me install and set up TGP482/SCDA-XBERecomp in my project. Follow its README: https://github.com/TGP482/SCDA-XBERecomp. Explain each step and check it is safe before running anything.

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Star curve

312From 0 to 312 stars between 27 Sept 2026 and 20 Oct 2026.

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