SwitchRECOMP-Dev/SwitchRECOMP
Can I trust it?
Worth a closer look before you use it.
Warnings Check
Very new: it was created 2 days ago. Wait a little before installing it.
Stars from real accounts No data
We haven't checked its stars for fakes yet.
Active OK
Last change yesterday.
Licence Check
AGPL-3.0: free to use. If you include it in something you distribute, or even only run as an online service, you must publish your code under the same licence.
Quick checks from public data. They help, but they are no guarantee.
What it is
Static recompiler that translates Nintendo Switch game code from ARM64 to C once and compiles it into a native Windows or Linux program. Includes a C runtime emulating Horizon OS services and the Maxwell GPU, with OpenGL and optional Vulkan renderers. Ships no games, keys or…
Who it's for
Developers and players who already own Switch games and want to run them natively on Windows or Linux
How to use it
Ask your AI to set it up
Paste this into Claude, ChatGPT or your coding assistant.
Help me install and set up SwitchRECOMP-Dev/SwitchRECOMP in my project. Follow its README: https://github.com/SwitchRECOMP-Dev/SwitchRECOMP. Explain each step and check it is safe before running anything.
Star curve
Get alerts for repos like this
We'll email you when something in Models & inference starts rising. Free, once a week, only what matches.
What arrives: one email on Mondays with the repos that match, never more. See last week's. Privacy
For maintainers
Add this badge to your README. It shows the repo's place on the radar, updates every hour and links back to this page.
[](https://repoalerts.com/repo/SwitchRECOMP-Dev/SwitchRECOMP?ref=badge)Similar repos
- Lucas-blip-png/dkb-pc-recomp
Static recompilation of Donkey Kong Bananza for Nintendo Switch 2 into a native Windows x86-64 application with a Vulkan renderer. The game's ARM64 code is translated to C ahead of time and graphics c
- AksharDP/xc2-recomp
Static recompilation of Xenoblade Chronicles 2 from Nintendo Switch into a native x86-64 application for Windows and Linux, with a Vulkan renderer. The user supplies their own dumped game files; none
- scarletnx/ScarletNX
A GPLv3 static ARM64 to x86 recompiler with a Switch translation layer, targeting Linux, Windows, FreeBSD and Android. It extracts Switch NSP, XCI and NRO dumps and recompiles them to run on desktop h
- gminustwo/primerecomp
A native Windows and Linux port of Metroid Prime Remastered, built by static recompilation of the Switch game's ARM64 code into C, with Switch system services and NVN graphics reimplemented on PC usin
- raulzrrs/letsgo-recomp
A native Windows port of Pokémon: Let's Go, Eevee! and Let's Go, Pikachu! (Switch) made by static recompilation: the game's ARM64 code is translated into C and built as a Windows program, with a runti
- Muhammad1259-sigma/totk-recomp
Static recompilation of The Legend of Zelda: Tears of the Kingdom (Switch 1.0.0) to native Linux x86-64, aimed at the Steam Deck. Contains no game code, data or keys; the user builds it from their own