RepoAlerts

ly05010419/MacNativeGames

Can I trust it?

Worth a closer look before you use it.

  • Warnings Check

    Very new: it was created 3 days ago. Wait a little before installing it.

  • Stars from real accounts No data

    We haven't checked its stars for fakes yet.

  • Active OK

    Last change today.

  • Licence OK

    MIT: you can use it for free, also in a commercial product. Keep the licence notice.

Quick checks from public data. They help, but they are no guarantee.

What it is

Builds a native macOS app for Apple silicon from the user's own Zelda: Tears of the Kingdom XCI or NSP and prod.keys files, without an emulator. The game's ARM64 code runs directly on the chip, with system services answered by a host and NVN graphics rebuilt on Metal 4. Requires…

Who it's for

Mac owners with Apple silicon who legally own Tears of the Kingdom and want to build a local app from their own files

How to use it

Ask your AI to set it up

Paste this into Claude, ChatGPT or your coding assistant.

Help me install and set up ly05010419/MacNativeGames in my project. Follow its README: https://github.com/ly05010419/MacNativeGames. Explain each step and check it is safe before running anything.

Read the README

Star curve

2.5KFrom 0 to 2,544 stars between 17 Oct 2026 and 20 Oct 2026.

On the radar

19 Oct 2026: #520 Oct 2026: #10
Best place #5, on 19 Oct 2026. In the top 100 on 2 of the last 3 days.

Its place among the radar's top 100, day by day, with #1 at the top. Gaps are days it was out of the top 100.

Records

  • Best place on RepoAlerts: #5, on 19 Oct 2026
  • In the top 10 for 1 day, on 19 Oct 2026

Get alerts for repos like this

We'll email you when repos like this start rising. Free, once a week, only what matches.

18,267 GitHub repos watched and ranked every hour. Figures as of 20 October 2026.

What arrives: one email on Mondays with the repos that match, never more. See last week's. Privacy

For maintainers

Add this badge to your README. It shows the repo's place on the radar, updates every hour and links back to this page.

[![ly05010419/MacNativeGames on RepoAlerts](https://repoalerts.com/badge/ly05010419/MacNativeGames.svg)](https://repoalerts.com/repo/ly05010419/MacNativeGames?ref=badge)
Share on X

  • OJZen/totk-mobile

    Experimental native port of The Legend of Zelda: Tears of the Kingdom v1.4.3 for Apple silicon Macs and iPads, with an early iPhone build. Requires the user's own game files and keys; the repository c

    Objective-C · 109 stars · +109 this week · 1 day old

  • seedds/nxnative

    Packs a user's own Nintendo Switch game files (NSP) and prod.keys into an unsigned iOS/iPadOS IPA that runs the game's native code on Apple chips, with Switch graphics translated to Metal. Requires a

    Apps & desktopC · 886 stars · +886 this week · 7 days old

  • kksimp/Mac.apk

    Alpha-stage macOS app that runs Android APKs natively on Apple Silicon Macs without an emulator or virtual machine. Apps run as macOS processes with GPU drawing, Dock icons and resizable windows. Requ

    Apps & desktopJava · 1,366 stars · +1,285 this week · 155 days old · HN 339 pts

  • peiikai/LASRecomp

    Static recompilation of The Legend of Zelda: Link's Awakening (Switch) into native Windows, macOS and Linux builds. Requires the user's own extracted v1.0.0 game files. Includes an optional randomizer

    C · 1,430 stars · +1,325 this week · 12 days old

  • realskyrin/ns-game-apple-arm-port

    An instruction-based agent skill for AI coding assistants that guides porting Nintendo Switch games to Apple Silicon macOS, iPadOS and iOS. It covers version identification, AArch64 offline rewriting,

    AI agents156 stars · +156 this week · 3 days old

  • Apolinario-coder/SkyRecomp

    Native Windows x86-64 port of The Legend of Zelda: Skyward Sword HD, built by statically recompiling AArch64 game code to C. Requires the user's own legally obtained game files. Uses Vulkan for graphi

    Apps & desktopC · 317 stars · +317 this week · 3 days old