TobiasFriedly/smg-gba
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Very new: it was created 2 days ago. Wait a little before installing it.
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Last change 2 days ago.
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No licence: legally you can't reuse the code, unless the README says otherwise.
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What it is
A C codebase for a Game Boy Advance port of Super Mario Galaxy, built on an existing GBA engine and incorporating code from the Galaxy Decomp project. It contains no game assets; the build extracts them from the user's own legal ISO of SMG (USA) using devkitPro.
Who it's for
Developers and reverse engineers interested in GBA homebrew who own a legal copy of SMG (USA) and want to build the project
How to use it
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